The Jackbox Social gathering Pack 11 is dropping on Xbox this fall, and we will’t wait for everybody to get to see what we’ve been engaged on! Now we have 5, all-new video games on this pack together with a joke-writing sport, a comfy drawing sport, a sound results sport, a social deduction sport, and a trivia position taking part in sport, known as Legends of Trivia!
Legends of Trivia is Jackbox’s latest trivia sport, with a fantasy twist! On this new title coming to Social gathering Pack 11, work cooperatively along with your staff to defeat monsters and villains by answering trivia questions accurately whereas making an attempt to keep away from the baddies hitting again!
We not too long ago spoke to some of the builders from the Legends of Trivia staff, together with Recreation Director, Warren Arnold, Lead Artist, Hector Padilla, and Audio Lead, Nate Sandberg.
How does Legends of Trivia work and the way does engaged on it differ from previous Jackbox video games you’ve contributed to?
Warren Arnold : Gamers are given a trivia query which, when answered accurately, does injury to a monster. Nonetheless, incorrect solutions enable the monster to assault the gamers. Gamers work as a staff to face more and more troublesome monsters and rack up as many factors as they will with a purpose to be thought-about “Legendary.”
Legends of Trivia is unquestionably one of many larger video games we’ve made, as a consequence of the truth that there’s a variety of motion, animation, and balancing which can be essential to make this sport come to life.
How did the staff make selections in regards to the world this sport exists in?
Hector Padilla: I really pitched the primary iteration of the sport about 5 – 6 years in the past! It was my first prototype. I used to be actually pleased with the way it turned out, and it made it fairly far within the pitching course of. Individuals appeared to love it! In the end, we determined to place the thought on ice as a result of there have been nonetheless a variety of unanswered questions in regards to the design.
Then not too long ago, Nate (Sandberg, Jackbox Audio Lead) randomly requested me to ship him all the notes and designs I had collected throughout that pitch course of and he made a small pitch staff that efficiently bought the inexperienced mild to make the trivia-RPG sport that we’re engaged on now! Lots of years within the making!

What are some inspirations for the artwork and audio? What has been simple or difficult about designing Legends of Trivia’s artwork and audio?
Nate Sandberg: The 8 bit music within the Last Fantasy franchise, written by Nobuo Uematsu, imprinted on me exhausting. The arpeggiated analog synths, ear worm melodies, and driving bass traces in that soundtrack outline fantasy and RPG music for me. I attempted to carry a few of that sound to Legends of Trivia. I combined analog sounds with extra conventional fantasy style devices like lute, bodhran, Irish whistle, cello, and trombone (the primary instrument I really play).
I had a transparent thought of how the music ought to sound on this sport, but it surely was much more critical and, at occasions, intense, than a variety of different Jackbox video games. So one problem has been making an attempt to offset that depth by bringing humor into the sound design for the sport. I’ve ended up utilizing some basic cartoon sound results for monsters and characters to make issues extra humorous and Jackboxy. And I threw in some jaw harp and contrabassoon for enjoyable.
Hector: Yeah, I used to be a Last Fantasy fan like Nate, too. Greater than something, I’m a scholar (or a graduate?) from the college of Ken Sugimori, who was the first visible designer of the Pokémon franchise since its starting. His artwork was all the time an enormous affect of mine. Character design is one thing that comes extra naturally to me, however UI and layouts are all the time a battle.

Do you’ve a favourite character you’ve created for this sport, and why?
Hector: I grew to like Azura, The Princess Mage so much as a result of I labored on a variety of her animations. I actually needed to get in contact with the magical woman inside my coronary heart. Additionally, Bingo, The Rogue Jester! Individuals have to cease being afraid of clowns!

Do you’ve a favourite audio second within the sport? Why is it your favourite?
Nate: I believe my favourite audio second is the sound design for the ogre boss monster. Hector created this huge ogre driving a tiny donkey. I had a lot enjoyable creating sounds for these animations. I used cartoon impressed xylophones and squeaky toys for the donkey, which makes for a hilarious distinction with the large, bassy ogre sounds.
What do you hope to encourage gamers to expertise or really feel primarily based on the sport’s artwork and audio?
Hector: I hope that gamers actually really feel immersed within the sport. I would like them to really feel like the alternatives that they make matter, the place the strikes they make actually hit or the avatar they select actually suits the character they need to roleplay for 20 minutes.
Nate: I hope the music and sound design evokes a way of story and nostalgia. And I hope a number of the melodies stick to gamers like these basic RPG melodies did with me. Legends of Trivia, together with 5 different all-new video games, are coming to The Jackbox Social gathering Pack 11 this fall on Xbox! Comply with Jackbox Video games on Instagram and TikTok to maintain up with our video games as they get introduced.