Bithell Video games, the developer behind John Wick Hex, TRON: Id, and TRON: Catalyst, is unfortunately making “eleven jobs” on the studio redundant.
Studio founder Mike Bithell shared a message on Bluesky earlier in the present day stating that his studio — which he based in 2013 following the discharge and significant success behind Thomas Was Alone — has “been unable to safe a brand new massive scale mission” and is “decreasing in measurement” consequently.
With eleven jobs being made redundant, Bithell says that “This constitutes nearly all of our full-time employees.” However the studio was in a position to make this tough course of as straightforward as attainable.
“It turned clear main as much as the discharge of our most up-to-date recreation that we weren’t resistant to the challenges confronted by many recreation improvement groups searching for funding companions in 2024 and 2025. We have happily been in a position to talk these challenges forward of time, and work with affected employees to ease departures as a lot as attainable through severance packages.”
— Mike Bithell (@mikebithell.bsky.social) 2025-08-08T16:00:41.704Z
Across the time of the studio’s most up-to-date launch, Tron: Catalyst, Bithell shared an intensive listing of people that labored on the sport, all of whom are price celebrating. And Bithell continues his assertion with much more reward:
“It is necessary to state that this was an unimaginable group of exceptionally gifted individuals. Should you’re a developer studying this, and also you’re hiring; anybody amongst these affected can be an ideal addition to your studio, please attain out if we will help to place you in contact.”
Bithell Video games’ present self-published video games will stay accessible and the prevailing members of the group will proceed to assist them, with the founder hoping that “your curiosity in our work follows particular person group members” affected by the information.
“Bithell Video games was at all times outlined and elevated by our individuals. Right now we’re much less.”
Our ideas exit to all of these made redundant on the studio.