PANIK plops you on a discipline stuffed with people who find themselves quivering with shaky nerves and needing your assist to relax out.
PANIK appears to be like quite simple on the skin – the degrees themselves are small and have a really restricted discipline you’re shifting about on. In these ranges, you will have a personality with a crown and characters with out crowns. The topped character is commonly your ‘principal’ character, which is the one you will be shifting round probably the most. When deciding on this character, you possibly can see what number of strikes you may make via a quantity above their head and you’ll see the place they stroll via the highlighted tiles.
The opposite characters on the display is likely to be in a state of panic, which may be proven via their shaking and sweat dripping off their physique. You will have to maneuver the crown character or a non-freaking out character to them, in order that they’ll then transfer. That is how the puzzles are performed in PANIK.
Your finish aim is to get a personality on all the checkered areas in order that the subsequent stage can seem. It’s one thing that usually appears to be like straightforward, however with the restricted variety of strikes and characters which might be simply refusing to budge till somebody can come make them really feel higher, there’s a variety of considering and planning on doing with every puzzle.
PANIK has a variety of polish and juice for a simple-looking recreation. The way in which the characters shake, the confetti on the finish of the degrees, and the little little bit of fascinating narration from the developer all through the sport provides a variety of polish! I acquired to play a small demo at Indie Dev Day, which I fairly loved.
PANIK is presently in growth, however within the meantime, you possibly can add it to your Steam Wishlist.