An nameless reader shared this report from Kotaku:
One of the vital placing issues about Bungie’s Marathon is its presentation. The sci-fi extraction shooter combines bleak settings with vibrant colours in a manner that makes it really feel a bit like a sneaker promo meets Ghost within the Shell, or as designer Jeremy Skoog put it, “Y2K Cyberpunk blended with Acid Graphic Design Posters.” However it now appears to be like like not less than a couple of of the visible design parts that appeared within the latest alpha take a look at have been lifted from eight-year outdated work by an out of doors artist.
“The Marathon alpha launched just lately and its environments are lined with belongings lifted from poster designs I made in 2017,” Bluesky consumer antire.alâ posted on Thursday. She shared two photographs exhibiting parts of her work and the place they appeared in Marathon’s gameplay, together with a rotated model of her personal emblem. A poster stuffed with small repeating icon patterns additionally appears to be all however recreated in Marathon’s press package ARG and web site…
Bungie has responded and blamed the incident on a former worker. The studio says it is reaching out to the artist in query and conducting a full assessment of its in-game belongings for Marathon [“and implementing stricter checks to document all artist contributions.”] “We instantly investigated a priority relating to unauthorized use of artist decals in Marathon and confirmed {that a} former Bungie artist included these in a texture sheet that was finally used in-game,” the studio posted on X. “As a matter of coverage, we don’t use the work of artists with out their permission…” their X put up emphasizes.
“We worth the creativity and dedication of all artists who contribute to our video games, and we’re dedicated to doing proper by them. Thanks for bringing this to our consideration.”