In STALKER 2, the Zone is harmful, with lethal enemies that would threaten your life. The sport has no scarcity of mutants, starting from transfigured animals to humanoids. If you happen to’re struggling or unfamiliar with the mutants you come throughout, right here’s an entire listing of enemies in STALKER 2.
What are STALKER 2 Mutants
There are 16 totally different mutants in STALKER 2, with every categorized into three teams: Mutated Animals, Mutated People, and Creatures with Supernatural Powers. Observe that there are some mutants whose classes will overlap. Virtually all mutants deal bodily harm, with a couple of even dealing a bleed impact.
Gamers will discover that the animal mutants use a hit-and-run technique to assault. They’ll typically rush and assault as soon as earlier than operating away to keep away from harm. For those that don’t apply this technique, you’ll discover that their well being bar is considerably extra strong.
All of the mutants you encounter don’t have any loot on them, so it’s finest to keep away from them if attainable. If you happen to encounter somebody attacking you, do your finest as a hunter to take it down.
All STALKER 2 Mutants
Listed below are all of the Mutants it’s possible you’ll encounter within the Zone and their skills.
Fleshes: Lunges at gamers and tries to knock targets over.
Bloodsuckers: Turns invisible, makes use of shock assaults, and applies a bleeding impact.
Poltergeists: Invisible mutant that makes use of objects from the surroundings to assault.
Blind Canine: Spawn in teams and apply a bleeding impact.
Rodents: Massive rats that use the hit-and-run assault.
Boars: Knocks down gamers to make them weak.
Armored Elk: Screeches to disorient and tries to strike gamers to knock them down.
Rat Swarms: A bunch of rats that may chunk the participant’s toes, accumulating harm.
Psy Canine: Makes use of illusions to spawn copies of themselves.
Zombies: Zombified people which can be inattentive however can fireplace weapons of their possession.
Snorks: Mutated people that dash on all fours.
Bayuns: Mimics the sounds of people and can use its screech to gradual gamers
Controllers: Don’t deal harm however will use hallucinations to break a participant’s psychological state.
Pseudogiants: Massive mutants that may cost, bounce, or stomp on gamers to create a shockwave.
Chimera: One of many rarest mutants that assaults gamers by leaping in direction of them.
Burers: Makes use of gravity powers to throw objects and may push or pull gamers. They will create a barrier to guard themselves and even take away weapons from the participant’s hand.