Sq. Enix has introduced that the Remaining Fantasy sequence has surpassed a whopping 200 million gross sales worldwide, 5 million of which have come from 2023’s Pixel Remasters.
To mark the event, the studio has launched a brand new patch for all six video games within the assortment, bringing the Change editions as much as ver. 1.2.0. The patch does not tackle something too drastic within the titles, although there are a very good variety of balancing tweaks and bug fixes to assist issues run that bit smoother.
The complete patch notes have been shared on the official Sq. Enix web site, and we’ve got gathered them collectively so that you can take a look at under.
Remaining Fantasy I-VI Pixel Remaster Ver. 1.2.0 (Launched twelfth Mar 2025)
Remaining Fantasy I
The mini-map On/Off setting will now be accurately utilized after displaying the complete map display and upon loading.
Some enhancements have been made to UI and controls.
Fastened a bug that would stop gameplay development after particular management inputs or below particular circumstances.
Minor bugs have been mounted.
Remaining Fantasy II
The mini-map On/Off setting will now be accurately utilized after displaying the complete map display and upon loading.
Some enhancements have been made to UI and controls.
Fastened a bug that would stop gameplay development after particular management inputs or below particular circumstances.
Minor bugs have been mounted.
Remaining Fantasy III
The flexibility to extend the speed that character job stage will increase at has been added to the help options. Along with altering the EXP and gil acquisition charges, it’s now additionally doable to use a multiplier of between 0 and 4 instances to the quantity that job stage will increase by.
Dialogue textual content for conversations with companion characters are actually displayed so as as an alternative of at random.
The mini-mp On/Off setting will now be accurately utilized after displaying the complete map display and upon loading.
Some enhancements have been made to UI and controls.
Fastened a bug that would stop gameplay development after particular management inputs or below particular circumstances.
Fastened a bug that brought about the harm worth for the flexibility “Barrage” to turn into incorrect.
Minor bugs have been mounted.
Remaining Fantasy IV
The “Float” standing is now maintained after map transitions in dungeons.
The mini-map On/Off setting will now be accurately utilized after displaying the complete map display and upon loading.
Adjusted minor battle behaviours.
Adjusted some occasions.
Some enhancements have been made to UI and controls.
Fastened a bug that would stop gameplay development after particular management inputs or below particular circumstances, corresponding to throughout auto-battle.
Minor bugs have been mounted.
Remaining Fantasy V
The mini-map will not be displayed below particular circumstances.
The mini-map On/Off setting will now be accurately utilized after displaying the complete map display and upon loading.
Adjusted minor battle behaviours.
Some enhancements have been made to UI and controls.
Adjusted some sounds such because the sound impact for spear assaults.
Fastened a bug that would stop gameplay development and/or corrupt the display through the ending.
Fastened a bug that would stop gameplay development after particular management inputs or below particular circumstances.
Remaining Fantasy VI
Adjusted the quantity of EXP that’s compensated when particular characters rejoin the social gathering.
Adjusted the branching circumstances for the Cid occasion.
The mini-map will not be displayed below sure circumstances.
The mini-map On/Off setting will now be accurately utilized after displaying the complete map display and upon loading.
If a personality has gear that grants everlasting standing adjustments, the standing adjustments are actually accurately utilized after which can be KO’d and revived.
Adjusted minor battle behaviours.
Adjusted the controls for the command enter of “Blitz”.
Some enhancements have been made to UI and controls.
Fastened a bug the place the music for the ultimate battle wouldn’t at all times change accurately.
Fastened a bug that would stop gameplay development after particular management inputs or below particular circumstances.
Minor bugs have been mounted.
Is there something you are significantly happy to see in these updates? Tell us within the feedback.
[source square-enix-games.com]
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