Developer Sucker Punch Productions’ Nate Fox and Jason Connell, co-directors of Ghost of Yōtei, appeared in voice immediately for an 18-minute presentation detailing a little bit of the sport’s story and new options forward of its launch on PlayStation 5 on October 2.
In Ghost of Yōtei, gamers management Atsu, who the residents of Ezo (which incorporates Mount Yōtei) seee because the Onryō, a ghost hellbent on revenge. The rumors circulating round her are usually not completely unfaithful, as she is out for revenge and can cease at nothing to attain it. Atsu’s household was slaughtered by the Yōtei Six, a bunch that she has sworn to kill one after the other. After her household is killed, Atsu left Ezo, however has returned 16 years later absolutely ready to behave out her plan of vengeance.
The showcase for the sport exhibits that, when returning to Atsu’s childhood house, gamers can push a button to immediately journey again in time to when Atsu was a baby to realize a greater understanding of her previous and her household. It is unclear the place this capacity is restricted to, however the expertise seems to be spectacular.
As gamers discover the world and get into bother, they’ll acquire playing cards that characterize clues and potential places to discover. Whenever you interrogate a personality after defeating them, you’ll apparently get a alternative of playing cards. Some playing cards will push you in direction of attention-grabbing locations with upgrades. Others will present you the place to get into fights. The cardboard system is how you’ll maintain observe of assorted missions.
Additionally, as you struggle in your path to take down the Yōtei Six, your fame will develop, as will your bounty, making Atsu extra vulnerable to random passerby making an attempt to start out bother. Atsu can even chase bounties herself, which will likely be a part of the cardboard assortment system.
By way of exploration, Sucker Punch confirmed Atsu sliding down a hill, a brand new capacity, and discovering an Altar of Reflection, which supplies her entry to new talents. You should purchase maps to essential places from cartographers, however taking some inspiration from Zelda: Breath of the Wild, Atsu can even look by means of a spyglass within the distance and mark attention-grabbing places gamers wish to discover with out ever coming into a menu.
As was the case in Tsushima, the wind will information you to your new vacation spot, however Fox and Connell level out you could now information your horse by means of paths of flowers to trip sooner.
Fox and Connell additionally made frequent factors that the sport is designed to be taken at no matter tempo gamers need. Together with story missions and exploration, Atsu was briefly proven enjoying a recreation with cash sliding throughout a desk and slicing down bamboo, simply as Jin Sakai did in Ghost of Tsushima.

Whenever you’re not driving your horse and enjoying video games, Atsu will get into fights and makes use of a broader vary of weapons than Jin. She will be able to use a katana, kusarigama, ōdachi, twin swords, or spear. She additionally has entry to bows and arrows, muskets, kunai, bombs, and blinding powder. Her arsenal is deep.
In a single sequence proven, Atsu grabbed an enemy from a distance utilizing a kusarigama to tug them shut and kill them. Then she threw a spear at an enemy from a distance earlier than closing in with twin swords to the remainder of the group. She has no qualms with utilizing no matter is critical to win a struggle. We additionally noticed a stealth sequence the place Atsu took out a group of three enemies at excessive velocity with out alerting anybody, very like Batman was in a position to do in Arkham Knight. Weapons will be modified mid-combat, and it’ll apparently be mandatory for every struggle to maneuver between weapons.
We additionally realized not less than somewhat extra about animal companions. Atsu has a wolf along with her, or can select to have a wolf along with her, and we noticed a scene the place the wolf helped her take down an enemy in a short time.

Within the open world, Atsu can arrange camps to relaxation and cook dinner meals, however it would additionally make varied characters and peddlers present up. The implication from the presentation is Atsu can arrange camp and invite particular peddlers to hitch her the place she will be able to purchase varied instruments, weapons, garments. Sucker Punch confirmed off tons of assorted garments choices and combos. These varied character-based outlets will let you realize after they have new stock.
Two music tracks from the sport from composer Toma Otowa are apparently instantly obtainable on varied streaming providers. The soundtrack is utilizing Japanese instrumentation with Western flavors to hopefully craft one thing distinctive and genuine.
The sport, at launch, will likely be playable in Japanese with English subtitles, and Sucker Punch has as soon as once more partnered with famed Japanese movie director Akira Kurosawa’s property for Kurosawa mode. This mode permits you to play the sport in black and white, provides movie grain and audio results and extra. However Kurosawa isn’t the one director Sucker Punch is working with. Miike mode, impressed by director Takashi Miike (13 Assassins, Ichi the Killer), zooms the digital camera in nearer and provides extra blood and dirt. Watanabe mode, impressed by director Shin’ichirô Watanabe (Samaurai Champloo, Cowboy Bobop) lets gamers discover whereas listening to lo-fi beats which were curated by Watanabe.
Photograph mode can be making a return, which is nice information because it produced among the most spectacular photograph mode photos of the earlier era of consoles. One photograph through the section confirmed Atsu with a bear. Perhaps it’s one other pleasant animal companion?
Ghost of Yōtei is coming to PlayStation 5 on October 2. To this point? It seems to be implausible.