Folks Can Fly studio CEO Sebastian Wojciechowski introduced that two tasks that have been in improvement on the studio have been canceled. These are the Sq. Enix-published Challenge Gemini and the self-published digital actuality sport Challenge Bifrost. Moreover, a number of employees can be laid off. The layoffs are a results of “lack of prospects for securing organizational assets and funds.” The developer is notably presently engaged on Gears of Struggle: E-Day.
Essential replace from Sebastian Wojciechowski, CEO. pic.twitter.com/RoBHnqnx5N
— Folks Can Fly (@PCFPeopleCanFly) June 1, 2025
The complete message:
At the moment we made a really tough determination to droop the event of Challenge Gemini and Challenge Bifrost—the related present reviews have been launched to the market.
The suspension of the Gemini venture is a consequence of the truth that the Writer has not introduced us with a draft of the following content material rider to the Publishing Settlement overlaying the phrases and situations of additional milestones on venture Gemini and the shortage of communication from the Writer as to its willingness to proceed or terminate the Gemini venture.
Challenge Bifrost was suspended because of the above and the evaluation of the Group’s money movement, which confirmed an absence of prospects for securing organizational assets and funds essential to proceed the manufacturing and launch of this venture.
Because of this, we’ve to considerably regroup as a studio and scale down our groups, which hurts probably the most.
We want to specific our deepest remorse and disappointment over how these occasions have unfolded and our honest gratitude for everybody’s contribution up so far.
—Sebastian Wojciechowski, CEO
Gears of Struggle: E-Day particulars through Xbox Recreation Studios and Xbox Wire:
Emergence begins.
Expertise the brutal horror of Emergence Day by the eyes of Marcus Fenix within the origin story of one among gaming’s most acclaimed sagas.
Fourteen years earlier than Gears of Struggle, conflict heroes Marcus Fenix and Dom Santiago return dwelling to face a brand new nightmare: the Locust Horde. These subterranean monsters, grotesque and relentless, erupt from beneath, laying siege on humanity itself.
Constructed from the bottom up with Unreal Engine 5, Gears of Struggle: E-Day delivers unprecedented graphical constancy.
Bringing the Monsters Again
Gears of Struggle: E-Day is about 14 years earlier than the occasions of the unique Gears of Struggle and tells the story of the primary Locust emergence on Sera. As the sport unfolds, we’ll get to see how an ill-prepared world responds to a risk just like the Locust. The Coalition are being very intentional to recast the Locusts not merely as foes however as residing nightmares. These aren’t your typical alien or zombie videogame antagonists; they’re mysterious, formidable creatures that dwell beneath the earth, tapping into our deepest fears. “The design transient was fairly easy,” explains Searcy. “Locust are the ‘monsters underneath the mattress.’ What would occur to the individuals of Sera in seeing this overwhelming military of monsters and making an attempt to determine…what are you going to do?”
Studio Artwork Director Aryan Hanbeck explains additional, “When gamers expertise E-Day, they see the monsters by the eyes of these encountering them for the primary time.” The design crew prioritized redefining the Locust Drone, which had slowly develop into mere cannon fodder because the collection progressed. “We remodeled the drone into one thing fearsome, bodily intimidating, and totally brutal,” Hanbeck notes, highlighting its enhanced standing simply behind Marcus and Dom within the announce trailer. “Getting the drone proper was essential; every thing else with the Locust we’re scaling up from there.”
The Beginnings of Brotherhood
This story is in fact, informed from the views of a a lot youthful Marcus and Dom. Whereas the pair are seasoned veterans of the Pendulum Wars (the human battle going down earlier than the collection begins), this can be a wholly new risk for the pair to navigate: “One of the best Gears video games have these tremendous emotional themes round shared burden, belonging, belief and loyalty, and Marcus and Dom have a very fascinating relationship going into E-Day,” Searcy says.
To provide some background context main into the story of E-Day, Marcus and Dom are related by Dom’s older brother, Carlos, who died on the battlefield with Marcus. The pair have been greatest pals, so Marcus and Dom are within the early levels of forming a kinship over a shared loss and navigating these feelings collectively.
“We’re telling the origin story of Marcus and Dom and their bond… that is the bond that defines the franchise,” Searcy provides. “They’re not the characters we all know from Gears 1 to three. They don’t have 10 years of combating the Locust between them. When the sport opens, there’s purported to be peace on Sera, and so they’re making an attempt to determine life with out this particular person they each cherished.”
“Persons are going to see the formation of this brotherhood that’s so iconic to Gears.”
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