Throughout this weekend’s Star Wars Celebration Japan in Tokyo, the staff behind the just lately introduced Star Wars Zero Firm delved deeper into what followers ought to anticipate from the upcoming techniques sport. Developed by Bit Reactor in collaboration with Lucasfilm Video games and Star Wars Jedi: Survivor and Apex Legends developer Respawn Leisure, Star Wars Zero Firm places you in command of Hawks, a former Republic officer, in a gritty story starring an authentic solid set throughout the waning Clone Wars.
As Hawks, you command a ragtag group of mercenaries and bounty hunters from throughout the galaxy to fight a harmful, rising risk. Hawks’ look and sophistication are totally customizable, and the operatives you recruit come from a big selection of authentic Star Wars character courses and species, together with Clone Troopers, astromechs, Jedi, and extra. Your squadmates are additionally customizable via their appearances, loadouts, and skills.
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Whereas within the subject, gamers have interaction in turn-based techniques missions. Participant alternative seems to be to play a task in shaping the narrative and gameplay. It’s also possible to improve the bonds between your squadmates, unlocking highly effective fight synergies. Between missions, you’ll be able to construct up your base and leverage your intelligence community of informants to remain on high of your enemies’ strikes.
“Our imaginative and prescient for Star Wars Zero Firm is grounded in gameplay design pillars that weave within the immersive Star Wars galaxy with participating turn-based techniques gameplay,” Bit Reactor CEO and artistic director Greg Foertsch mentioned in a press launch. “It is our purpose to ship a sport with an authentic Star Wars story from the Clone Wars period that has significant outcomes from participant decisions, and a deep turn-based tactical fight with an approachable and cinematic presentation.”
Star Wars Zero Firm involves PlayStation 5, Xbox Sequence X/S, and PC in 2026.Â