Valve’s Steam platform is implementing stricter laws for season move gross sales, requiring detailed content material descriptions and particular launch home windows for downloadable content material (DLC), in response to SteamDB creator Pavel Djundik.
The corporate will prohibit season move choices to established companions with confirmed monitor data and should problem refunds if builders miss deadlines or ship unsatisfactory content material. Builders should define DLC parts and decide to three-month launch home windows, with one potential delay allowed. “If you happen to aren’t prepared to obviously talk in regards to the content material included in every DLC AND when every DLC will probably be prepared for launch, you should not provide a Season Go on Steam,” Valve said.