The 25 Finest Steam Subsequent Fest Demos You Want To Attempt | Degree Up
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/13/b5f9f28f/danchi_days.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Danchi Days</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: gingham video games, sandy powder, mogumu, Melos Han-Tani</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Danchi Days is a cute and quaint little journey sport set in a small Japanese condo complicated, therefore the “Danchi” (a Japanese phrase for a big set of flats or multistory homes) within the title. You management Hoshino, a younger woman having fun with the summer time with a younger boy and her grandma. The grandmother has Alzheimer’s, however that doesn’t cease her from having fun with the sunny days with you and educating you new issues, like utilizing your senses to soak up the setting round you.
You should utilize the sport’s mechanics to take a look at issues, really feel issues, and extra – to date, every part I’ve executed within the demo relies round minigames that talk to the senses of Hoshino. Nevertheless, there’s extra to the sport than what’s on this demo, if trailers are any indication, like some neighborhood exploration, web site browsing, and extra. Danchi Days could be very cute, and, given it’s a few younger woman’s dream to make her grandma smile once more, is a sport I’m positive will tug on heartstrings when it launches subsequent yr. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/13/6e1d9eda/downhill.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Downhill</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Sisterhood Video games</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Downhill is an action-RPG starring Fade, a girl who, after an odd and seemingly catastrophic occasion, positive aspects the flexibility to leap into the Nightworld. This Nightworld permits Fade to progress by locations blocked by a black tar-like substance that forestalls everybody else from shifting ahead within the common realm. It’s additionally helpful for fight, because it stops time and frees Fade from worldly restraints in order that she will hack and slash enemies freely, with out hazard of taking injury herself.
She will be able to additionally blink ahead, a particular sprint transfer with i-frames that is useful throughout the sport’s difficult fight. It boasts a fairly pixel-art visible model, a seemingly darkish world with many characters to fulfill, and extra. I particularly like that the participant controls the ideas of the spectral entity that lives inside Fade, because it means that you can choose dialogue choices that add taste to this relationship. There’s no launch date introduced for Downhill, however I sit up for seeing what else Sisterhood Video games has in retailer on this distinctive RPG. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/12/606055ba/fresh_tracks.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Recent Tracks</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Buffalo Buffalo</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>And identical to that, I’ve one in all my favourite demos from this June 2025 Steam Subsequent Fest. Recent Tracks is an especially distinctive rhythm sport the place you ski by a gorgeous Scandinavian panorama whereas leaping, crouching, and slashing your strategy to the rhythm of licensed bops. You possibly can lean left and proper whereas shifting alongside three tracks in your skis, and whereas managing all that, it’s also possible to slash at timber to the beat of the music. Throughout all this, a relaxed voice narrates your actions with out veering into annoyance (they even remarked I wanted a break once I paused the sport), giving it an additional layer of enjoyable.
The sport’s problem escalates rapidly, too, which I appreciated as somebody fairly good at rhythm video games. I promptly went from simply ending songs with out taking injury to struggling to finish a number of marked with a extra complicated problem. Thus far, I’ve solely heard poppy Tetris Impact-like songs (and if you already know Tetris Impact, you already know that’s a large praise), however I’ve seen trailers that promise totally different genres like metallic, and I sit up for seeing what other forms of music are within the remaining sport. There are a number of gods whose favor you could win, and every is a god of a style, so I’m positive pop is just the start. Thankfully, Recent Tracks will launch on August 12 as a result of I don’t wish to wait for much longer. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/12/c157de67/mio.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>MIO: Reminiscences In Orbit</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Douze Dixièmes </div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Wow. After roughly half-hour with MIO: Reminiscences In Orbit, which appeared on stage throughout the SGF showcase this yr, all I can say is, “Wow.” It’s a beautiful, hand-drawn Metroidvania with the juice, if the present Steam Subsequent Fest demo is something to go by. It seems to be like somebody sketched a hauntingly lovely and deserted area ark, positioned some enemies on it, and dropped an lovable lil android into it to outlive. All the usual Metroidvania tells are there – a mysterious world, pathways you possibly can’t but go down, talents to unlock, and difficult fight and platforming that requires precision.
It feels nice to manage MIO, made even higher by distinctive traversal twists, like massive swaths of icy glass you slide throughout. You possibly can ramp off the tip of those slides to realize further top, little question a key to discovering new areas. I hope various kinds of traversal play much more of a job within the remaining sport. The small style of the rating teased on this demo is implausible, too. It’s like developer Douze Dixièmes someway visited a jazz bar in one other galaxy and recorded the set of a keys participant (besides they’re enjoying on a moody however plucky synth as an alternative of a piano). I’m impressed with each side of MIO; it’s top-of-the-line demos on this record and now one in all my most anticipated releases of the yr. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/12/eb577e74/death_howl.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Loss of life Howl</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: The Outer Zone</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Developer The Outer Zone describes Loss of life Howl as a soulslike deckbuilder, and that premise alone is sufficient to make me try your sport. Although the Loss of life Howl demo accessible throughout Steam Subsequent Fest doesn’t function the telltale problem of a Soulslike, I perceive what The Outer Zone is getting at. This mesolithic (6600 BCE) sport options the identical air of secrecy and terror current elsewhere within the style, with a present, don’t inform method to storytelling. You management a mom who’s making an attempt to carry her son again from the useless, or a spooky realm of existence so far as I can inform.
To take action, she traverses by presumably the opening space, a closely wooded forest. Inside it are wild boar, crows, and extra to defeat in grid-based, deckbuilder fight. The fight arenas are constructed diegetically into the isometric world you discover – bump into an enemy and a grid seems, prompting you to pick out a beginning sq. and start the battle. From right here, it’s a matter of utilizing playing cards till you run out of orbs that dictate what number of performs you can also make, then the enemy assaults, and also you rinse and repeat. The deckbuilding fight isn’t doing something tremendous distinctive this early, and I’m hoping that modifications within the remaining sport, however the decrepit world has me offered. I like that the sport makes use of in-world storytelling to clarify why you possibly can relaxation at a “bonfire,” although right here, it’s a sq. of stones. Whenever you relaxation, you regain your well being and launch the Loss of life Howl trapped inside the land, which “frees” and revives all the enemies you’ve defeated so far. It’s a novel spin on the ever-growing Soulslike style, and the identical may be mentioned for Loss of life Howl within the deck builder style, too. Its launch is “coming quickly,” and I can’t look ahead to extra. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/12/a40f87b0/henry_halfhead.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Henry Halfhead</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Lululu Leisure</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Henry Halfhead is by far the weirdest demo I’ve performed throughout this Steam Subsequent Fest (complimentary). In it, you management Henry, only a wee child caught in his crib… that’s, till his mother and father go away the room, leaving him free to discover and be taught in regards to the world round him. To take action, Henry can possess all method of objects, from constructing blocks to puzzle items to the hanging cell above him, and extra. And as Henry possesses every object, he can study what they do and, extra importantly, what he can do as that object. On this quick and candy demo, I constructed towers to fulfill Henry’s need to stack issues, hit a xylophone over and over, and ultimately made my strategy to the kitchen.
Within the kitchen, there are a whole lot of pots and pans, and as each father or mother is aware of, infants love making noise. What higher strategy to make a loud commotion than with pots and pans? I possessed every and created a tune solely a child like Henry might love. As I superior by the demo, Henry grew up, from a new child to 3 years previous, setting the stage for the demo’s finale: his party. As a mischievous little 3-year-old, Henry rapidly grows impatient ready for his mother and father to arrange his social gathering, so he handles it himself; in different phrases, I moved the cake on to the desk (then ate each slice), moved candles onto the plate the place the cake ought to’ve been (regardless that a 3-year-old shouldn’t play with matches), and helped my mother and father stack the presents close by (besides Henry’s mother and father have been nowhere close to and I additionally opened each single one). If this Steam Subsequent Fest demo is any indication of the ultimate sport, Henry Halfhead will probably be all in regards to the pleasure that awaits us all through each stage of life – we solely need to work together with the world round us to search out it. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/12/4e4c5d38/mycopunk.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Mycopunk</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Pigeons At Play</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Mycopunk is trying to capitalize on the drop-pod multiplayer pleasure of final yr’s Helldivers 2 with its squad-based, cel-shaded alien FPS. And although I solely dipped my toes into this demo, I can see the enchantment instantly. Paying homage to the aforementioned Helldivers 2, gamers put together at a hub base to pick out a mission on an alien planet to drop into. As soon as they arrive, they’ve one clear goal, like activating a rail gun, although smaller aspect targets appear to play a job in finishing the key one.
At this level, the sport takes an virtually hero-shooter method because the 4 demo characters have totally different talents. They synergize with one another as properly, so far as I can inform. The primary-person gunplay itself feels nice, though it’s a bit floatier than I’d like. And the varied alien enemies you shoot current a enjoyable problem to squads. The world and visible model are the most important pulls for me, because it’s a visually distinct sport with a world poking enjoyable on the difficult and underpaid work of service employees, with Mycopunk, however I sit up for testing how the team-based FPS gameplay expands within the remaining sport subsequent month. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/06/4eeca01b/ballxp_3.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Ball x Pit</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Kenny Solar</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p><a href=”https://www.gameinformer.com/2025/06/06/devolver-digital-reveals-ball-x-pit-a-brick-breaking-survival-roguelite-that-looks”>Ball x Pit was not too long ago revealed throughout a particular version of the summer time Devolver Direct</a>, the place a documentary was launched highlighting Ball x Pit and Kenny Solar. It instantly caught my consideration, and I’m thrilled to say the Steam Subsequent Fest demo lives as much as the hype. Ball x Pit is a roguelite, brick-breaker, base-building survival sport – obtained all that? You dive into runs the place you start with a lackluster set of mini-orbs and one spiked ball that you simply hearth at incoming waves of enemies. As they die, you accumulate expertise, stage up, and choose new perks and skills to make the most of on this run.
Like every good roguelite, the development occurs quick, and the runs develop increasingly chaotic as you improve weaponry, uncover new perks, and create extra synergies. This a part of the sport is a whole lot of enjoyable, but it surely’s solely a part of the expertise. After a run, you come back to your base to plant crops, create forestry, and improve and harvest these plots of land to realize extra assets, broaden your base, and rinse and repeat. It has not only one loop of pleasure, however a number of, and that’s an indication of the sort of sport I’ll probably lose a whole lot of time to. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/11/b6836666/ascend_to_zero.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Ascend To ZERO</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Flyway Video games, Inc. </div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Ascend to ZERO has rapidly shot up on my record of video games I’m trying ahead to testing the ultimate launch of, and fortuitously, I don’t have to attend lengthy, because it’s “coming quickly,” in keeping with Steam. Within the demo, you management Chrono Youngster, a cyberpunk-esque character who should save a pixel-art-meets-voxels-hybrid world… in 30 seconds. To take action, Chrono Youngster picks up a sword and heads by a portal the place she’s positioned into an extended, futuristic hallway full of enemies. Within the first room, I discover Degree 1 enemies and may rapidly dispatch them by clicking on the mouse to kill them. However I need to achieve this rapidly as there’s simply 30 seconds to do every part I have to do.
I can pause time by urgent the area bar, however I can’t assault throughout this era. So I make the most of this paused time to gather expertise after killing each enemy within the room. Chrono Youngster rapidly ranges into the 20s, making the subsequent room stuffed with Degree 25 enemies simpler to kill. I rinse and repeat till I attain the Degree 70 room – with simply 10 seconds left on the clock, I need to strategically use my time-stopping mechanic to gather sufficient expertise to defeat the Elite enemy on this room. Doing so frees Gabriela, an NPC who will now seem at my house base to assist with my journey. In that base, there appears to be further NPCs to free as they every have stations that can presumably assist Chrono Youngster on future runs. As a roguelike, it options all of the stress and pleasure I really like about this style, condensed into extraordinarily quick runs. After checking it out, Ascend to ZERO is a sport I’ll be watching intently as we close to its full launch. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/11/6a1228d6/eriksholm.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Eriksholm: The Stolen Goals</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: River Finish Video games</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>I’ve been monitoring Eriksholm: The Stolen Dream <a href=”https://www.gameinformer.com/information/2024/06/08/eriksholm-the-stolen-dream-is-a-new-stealth-game-from-former-mirrors-edge”>because it was first revealed in June final yr</a>. With a pedigree of builders who’ve expertise on Mirror’s Edge and Battlefield, I figured it’d be one thing value maintaining a tally of. After enjoying by the Steam Subsequent Fest demo, I’m totally impressed and excited for extra. It’s nothing like the sport you’d anticipate from builders who labored on Mirror’s Edge and Battlefield, which makes all of it the higher. Set within the fictional metropolis of Eriksholm within the 1900s, it follows three protagonists, although the demo is concentrated on one named Hanna. She’s an adolescent orphan looking for her brother, Herman. After a prolonged and superbly rendered opening cinematic, I’m thrown right into a irritating escape the place I need to crawl and sneak my approach by a warehouse.
Doing so is so simple as clicking the place you wish to go on the display screen, utilizing the WASD keys to maneuver the digital camera, Q and E to rotate, and the mouse scroll to zoom out and in. Using the digital camera is crucial to efficiently escaping as a result of this stealth sport leaves little room for errors. I admire this difficult method to the stealth style because it forces me to actually take note of enemy sightlines, their pathways, and the ground beneath me (since particular forms of flooring are louder than others). The town of Eriksholm, as introduced on this demo, is beautiful and sunny, and it’s enjoyable participating with a stealth-heavy, isometric sport in such an in any other case shiny setting. It launches subsequent month on July 15, and I can’t wait to see what the opposite protagonists are as much as in Eriksholm. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/11/59a9f892/consume_me.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Devour Me</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, Ken “coda” Snyder</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Devour Me may be the cutest-looking sport on this record of Steam Subsequent Fest demos, however don’t let that idiot you – the workforce behind it’s tackling some heavy themes within the sport. Centered round a lady who struggles with meals and weight, and a mother who reveals no mercy or grace and ridicules her due to it, Devour Me is a non-traditional point-and-click narrative expertise. Every thing I did within the demo was accomplished with only one hand and by clicking on the mouse. It’s simple in that regard, however quite a bit is going on on-screen.
On this quick demo, I labored out, bought weight loss program magazines and examine guides, walked the canine, folded laundry, talked to a boy, obtained yelled at by my mother a number of occasions, ate meals, snuck into the kitchen for a late-night snack, and extra. These duties are accomplished with quick, easy, and candy minigames, enhanced by a cute artwork model and boppy soundtrack. Every thing you do is tracked by way of a calendar and a journal to trace your bites (principally energy), vitality, abdomen fullness, temper, and extra. All of it coalesces right into a enjoyable time and one thing very distinctive within the online game area. I sit up for seeing how this sport additional tackles this heavy and relatable subject narratively and mechanically when the complete sport launches this September. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/11/491c7fe6/escape_from_duckov.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Escape From Duckov</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Crew Soda</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Escape From Duckov, regardless of what its identify implies, shouldn’t be a multiplayer extraction shooter starring geese. It’s, nonetheless, a single-player top-down shooter the place you play as a customizable duck who’s trying to escape from the clutches of different birds. It’s additionally a looter shooter and looting is critical as you start every run with nothing to your identify. You will need to accumulate weapons, bandages, and different gadgets like chocolate milk for those who plan to outlive, all whereas sleuthing by hallways, buildings, cities, and extra. You possibly can take out enemies in close-range fight utilizing melee weapons, however you’ll have to make the most of your duck’s potential to dash and dodge roll away from enemy assaults as a result of dying comes simple in Escape From Duckov.
However as you progress, you’ll discover stronger weapons, together with weapons, that make killing different geese simple. Although I solely gave Escape From Duckov about half-hour (there are many different demos to take a look at, y’all), developer Crew Soda guarantees 8 hours of content material on this Steam Subsequent Fest demo. There’s base constructing, NPCs to befriend, lots extra weapons and gadgets to loot, and extra. Should you’re on the lookout for a enjoyable spin on the looter shooter style, give Escape From Duckov a strive. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”paragraph paragraph–type–list-item-large-image paragraph–view-mode–default”>
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/11/bfb77fee/bandit_trapper.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Bandit Lure</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Picomy</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Bandit Lure might be your buddy group’s subsequent multiplayer cling because it’s a captivating, easy to select up and play, and finally, enjoyable sport about setting traps in a location to stop different gamers from stealing treasures. In every spherical, it’s one Trapper vs. three Bandits. The Trapper has two minutes to position traps all through a location, like a punching boxing glove, bomb, flamethrower, or one thing else into numerous items of furnishings within the demo’s home location, for instance. After the 2 minutes are up, three Bandit gamers rush in to safe as a lot treasure as potential by looting issues round the home.
Because the Trapper, you could sneak across the place to succeed in lure towers, from which you’ll be able to activate your traps and inflict injury upon the Bandits. Take down their well being bars and their treasure looting days are executed (for the spherical). However they’ll additionally take you out, so that you have to be cautious when sneaking round, using Trapper-specific pathways to flee their sight traces. It’s the sort of sport that can present extra laughter than a aggressive edge, because the stakes don’t appear excessive. Nonetheless, I had a good time with the demo and suggest checking it out with some homies. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/11/4bf0a13e/arcadian_days.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Arcadian Days</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Immersiv Video games</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Immersiv Video games includes only one developer, and so they reached out to me on social media to introduce their sport. Now, that’s not a surefire strategy to get me to take a look at your sport – in reality, I’d say more often than not this received’t work as a result of my plate of video games to take a look at is commonly already full – however I used to be intrigued by Arcadian Days’ minimalist exploration and sun-kissed visuals. After testing the complete Steam Subsequent Fest demo, I’m excited to see what sort of chill vibes await within the full sport. As Miela, you and your loved ones arrive at a brand new homestead in a beautiful mountain valley. After finishing a number of duties, that are fast and easy like amassing crops for a crop or wooden for a shed, I’m transported to a hill amongst mountains, with the solar falling behind lovely clouds earlier than night time arrives.
The duties I’ve already accomplished and those awaiting me on this hill, which embrace discovering a basket of carrots in a subject for soup, aren’t all that thrilling. They aren’t tough both, however based mostly on the sport’s “non-linear, stress-free” exploration premise, I believe that’s by design. The writing is barebones, and it might use some optimization, however to date, Arcadian Days looks like a sport value slowing down for, just a bit. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”paragraph paragraph–type–list-item-large-image paragraph–view-mode–default”>
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/18af0761/Piratepercent20Outlawspercent202percent20Heritage.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Pirate Outlaws 2: Heritage</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Fabled Sport</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Taking part in Pirate Outlaws 2: Heritage’s new Steam Subsequent Fest demo bummed me out… as a result of it made me understand I fully missed out on the nice deckbuilder Heritage have to be a sequel to; which is a roundabout approach of claiming I totally loved the Heritage demo. On this sport, which options cute however high-quality 2D visuals harking back to a premium board sport, you choose a captain, a deck, and hit the rogue excessive seas looking for treasure, elite targets, and extra. I discovered this pirate setting significantly inviting to the deckbuilder roguelite system, because the themed playing cards are simple to know and fight is fast and satisfying.
As a substitute of set turns, you play playing cards in accordance with accessible ammo and by being attentive to enemy clocks. When their clocks run out, they assault, however as a result of their clocks are on-screen always, you possibly can strategize round incoming offensive maneuvers they could make and react accordingly. The playing cards are themed round pirate maneuvers and weaponry, as are the enemies, and the map is straightforward however engaging sufficient to make every run really feel distinctive and various. Heritage has shot up excessive on my record of indies to maintain a watch out for, and never simply because I really like pirates – it’s a extremely enjoyable time. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”paragraph paragraph–type–list-item-large-image paragraph–view-mode–default”>
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/626f1a61/Moonlighterpercent202.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Moonlighter 2: The Countless Vault</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Digital Solar</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Moonlighter 2: The Countless Vault trades within the first sport’s pixel artwork model for a cartoon-ish 3D presentation that breathes a whole lot of new life into this journey sport. You play as Will, a dealer who has seemingly misplaced his contact however is now able to dive again into the service provider sport. Like the primary Moonlighter, the loop consists of traversing out into the wild to defeat enemies and accumulate a backpack stuffed with treasure earlier than returning to your store to promote the gadgets you found.
I loved bartering with prospects, including bonuses to enhance the sale, and getting a peek at what’s to return in my store’s future. The fight within the demo is one-note however passable, and I anticipate that side of the sport to be significantly expanded within the remaining launch. For now, the coolness vibes of being a service provider – not the hero that saves the day – is a enjoyable change of tempo, very similar to the primary Moonlighter. The Countless Vault seems on the town to problem Will to ship extra gold than it may comprise to acquire a particular reward, and I’m excited to see what this premise means for the complete sport when it launches later this yr. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”paragraph paragraph–type–list-item-large-image paragraph–view-mode–default”>
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/0152cb61/Ninjapercent20Gaidenpercent20Ragebound.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Ninja Gaiden: Ragebound</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: The Sport Kitchen</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>With Ninja Gaiden 4 out later this yr, Blasphemous sequence developer The Sport Kitchen created just a little throwback deal with to assist the wait in Ninja Gaiden: Ragebound. On this side-scrolling entry, gamers management a ninja named Kenji Mozu (a minimum of within the demo), whose instructor is none apart from sequence protagonist Ryu Hayabusa. With beautiful pixel artwork visuals, a stellar soundtrack, and platforming motion that feels proper at house on this basic sequence, Ragebound is a sport I completely can not look ahead to extra of when it launches subsequent month.
The Guillotine soar transfer means that you can soar off of incoming projectiles, and it feels nice each time. Couple it with fast-paced sword motion that rewards aggression and numerous traversal mechanics that maintain issues shifting, Ragebound is go, go, go in one of the simplest ways. It’s irritating and difficult – like the remainder of the Ninja Gaiden sequence – however this Steam Subsequent Fest demo eases gamers into it, little question withholding the hardest challenges for the ultimate sport. Nonetheless, Ninja Gaiden, Blasphemous, and reversion platformer followers mustn’t miss this demo. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/66c555b8/cast_n_chill.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Solid n Chill</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Wombat Brawler</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Developer Wombat Brawler’s idle fishing sport, Solid n Chill, has been on my radar since final month’s wonderful <a href=”https://www.gameinformer.com/round-up/2025/05/22/every-game-shown-during-the-six-one-indie-showcase”>Six One Indie Showcase</a>. It’s a beautiful pixel-art fishing sport that’s much less about targets (although there are some) and extra about having fun with the nice outside, the serenity of water, nice firm within the type of man’s greatest buddy, and the game of fishing. It’s a easy sport – transfer your boat to the place you wish to fish, forged your line, and reel in a fish if you land one. Fishing itself is primary, but it surely mixes properly with the relaxed nature of Solid n Chill. <br>Discovering a spot to fish is in regards to the forms of fish you’re after (and including them to your fishing log), however greater than that, it’s about discovering a gorgeous place to drop a lure and chill. There are many totally different species of fish, lures, rods, and boats, every with some enjoyable backwoods nation descriptions, and cash to gather to purchase further fishing licenses. These licenses assist you to boat additional all through the sport’s lovely panorama, unlocking extra fish to catch. Solid n Chill is, because the identify implies, chill, and Wombat Brawler is aware of this. There’s even an Idle Mode, which helps you to maintain it open and working superbly within the background. – <em>Wesley LeBlanc</em>
Take a look at the demo and wishlist right here.
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<div class=”paragraph paragraph–type–list-item-large-image paragraph–view-mode–default”>
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/8e003950/into_the_grid.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Into The Grid</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Flatline Studios</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Into The Grid is a run-based deckbuilder set inside the digital grid of a cyberpunk society. After a wedge is pushed between a former-netrunner-turned-mother and her daughter, the daughter is pushed in direction of working for a harmful firm. She wants a rescue, so in steps mom. After shaking off the digital rust in a brief tutorial, I performed by the sport’s first run. Within the digital grid, you work together with numerous nodes to realize forex, extract new and uncommon playing cards, or acquire gadgets that may routinely open up new rooms, take down safety nodes, and extra. As you work together with this digital grid, although, the safety takes discover and sends numerous sentinel enemies to assault.
From right here, the isometric view disappears and also you’re dropped at a first-person fight area with an enemy earlier than you. To assault, you choose playing cards which can be drawn every flip. You possibly can go on the offense to take down enemy integrity (well being), use defensive playing cards to extend your barrier (defend), or make the most of particular playing cards that enhance your VIM, which determines when you should use Instructions. Instructions assist you to draw further playing cards, add extra Clock, which determines what number of playing cards you should use every flip, and extra. It was enjoyable synergizing my strikes round what Instructions I needed to construct towards. Probably the most distinctive side of Into The Grid is that every flip, your hand is wiped and also you draw a brand new set of playing cards, that means you could construct new methods each flip. It’s a enjoyable, if irritating, change to the normal deckbuilder system and one I to date get pleasure from. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/ea00b659/metal_eden.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Steel Eden</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Reikon Video games</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>Reikon Video games describes Steel Eden as an “adrenaline-rush sci-fi FPS,” and that’s proper on the cash. It jogs my memory of Ghostrunner, however there’s no katana right here – simply weapons. As you advance to the target, you dodge, jetpack, punch, and shoot by enemies in slick cyberpunk industrialist hallways. There’s wall-running, ziplines, and all the opposite motion tech you anticipate in a fast-paced FPS. Whereas enemies are dispersed all through every stage, fight primarily occurs in wave-based arenas, the place you could make the most of your environment, enemy cores you possibly can explode, and talent cooldown administration to outlive. Steel Eden is hard – I performed on Regular, the best possibility, and died a number of occasions within the demo’s hour of content material – however positively a sport to control for those who’re into fashionable futuristic shooters. – <em>Wesley LeBlanc</em>
Take a look at the demo and wishlist right here.
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/3916863d/morsels.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Morsels</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Furcula</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>This top-down, twin-stick roguelike is a delightfully bizarre fusion of The Binding of Issac, Spelunky, and Pokémon. You play as just a little mouse who can flip into Morsels, odd little creatures like a grub, pile of dung, or sunflower with talents that will help you battle again in opposition to oppressive cats. Play as a Morsel sufficient and it will evolve, however for those who stage one up an excessive amount of, it dies. Morsels additionally do not share well being, so there are concurrently totally different units of talents and numbers of lives. You possibly can have as much as three Morsels in your roster without delay, so it is an fascinating balancing act to swap between them to get a strategic workforce. After making it to the tip and defeating the primary boss, I can not wait to play the complete sport and accumulate as many bizarre guys as I can get my fingers on. – <em>Charles Harte</em>
Take a look at the demo and wishlist right here.
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<div class=”paragraph paragraph–type–list-item-large-image paragraph–view-mode–default”>
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<div class=”subject field–name-field-image field–type-image field–label-hidden gi5-field-image gi5-image field__item”> <img loading=”lazy” src=”https://www.gameinformer.com/websites/default/recordsdata/kinds/thumbnail/public/2025/06/10/de41a899/davy_x_jones.jpg” width=”800″ top=”450″ alt class=”image-style-thumbnail”>
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<div class=”subject field–name-field-list-item-title field–type-string field–label-hidden gi5-field-list-item-title gi5-string field__item”>Davy x Jones</div>
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<div class=”subject field–name-field-list-item-sub field–type-string field–label-hidden gi5-field-list-item-sub gi5-string field__item”>Developer: Parasight</div>
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<div class=”clearfix text-formatted subject field–name-field-copy field–type-text-long field–label-hidden gi5-field-copy gi5-text-long field__item”><p>I used to be shocked that I hadn’t but heard of Davey X Jones because the video games trade’s self-proclaimed number-one pirate aficionado. After roughly 40 minutes with the Davy x Jones demo accessible throughout Steam Subsequent Fest, I’m excited to see what the ultimate product seems to be like, although cautious as properly. In Davy x Jones, you play as a beheaded Davy Jones, betrayed by pirate lords throughout the seven seas and their chief, Edward Educate aka Blackbeard. It’s Educate who’s liable for you not having a head, however fortuitously, your lifeless physique discovers this head as soon as extra and collectively, this unlikely duo heads off on a quest for revenge.
I like that Davy’s soulless physique grunts his identify repeatedly, whereas Davy’s floating cranium handles all of the speaking. However the two additionally amusingly work together with one another, with some good voice appearing too. Every thing happening on this world, from the visuals to the storytelling and extra, is nice and I’m legitimately excited for extra. Nevertheless, I hope the workforce can use suggestions from this demo and the time between now and its unannounced launch date for polish. In fact, it is a demo of an in-development sport so it naturally might use work, however to date, the first-person gun-and-swordplay feels just a little floaty, missing the burden I’d anticipate from the scourge of the seas. It’s not optimized properly both, however once more, it’s a demo, so I received’t maintain developer Parasight’s ft to the hearth, err, raging seas over this. Nonetheless, Davy x Jones has a number of promise and I sit up for the ultimate launch. – Wesley LeBlanc
Take a look at the demo and wishlist right here.
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