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What we’ve been playing – Open-world dress up, plant puzzles, and festive levels

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twenty first December

Good day! Welcome again to our common function the place we write just a little bit about a number of the video games we have been taking part in over the previous few days. This week, we love a pleasant festive degree, sort out some plant-based puzzles, and discover an excellent open world whereas sporting some great outfits.

Meet up with the older editions of this column in our What We have Been Enjoying archive.

Astro Bot, PS5

Picture credit score: Crew Asobi

Look, I’ve acquired so many video games on my checklist that I am eager to play, however when Astro Bot acquired a free winter/vacation themed degree I needed to play that instantly. It is, as anticipated, slightly pretty. I wrote a very unique track, in no way based mostly on an current Christmas basic, to have a good time its launch.

DualSense rings, are you listening,

What a ache, Retro Rampage

A fantastic sight,

Puzzle Piece tonight,

Strolling in an Astro wonderland.

Gone away is the Deckster,

Right here to remain is my blister

Rattling that point trial,

Dwell in denial,

Strolling in an Astro wonderland.

-Tom O

Botany Manor, Xbox Sequence X

A double-page from the Herbarium in Botany Manor, showing a plant called Windmill Wort, with petals bent to catch the wind.

Picture credit score: Balloon Studios/Whitethorn Video games/Eurogamer

Welcome to the final weeks of December, aka: the weeks the place we play ‘Let’s mop up all of the thousands and thousands of nice video games we missed from earlier within the 12 months’. I will be trustworthy, readers, regardless of taking part in a great deal of video games from January to March this 12 months, after which one other truckload in these latter months from September onwards, I’ve acquired an incredible huge gaping gap of video games I’ve missed from the spring and summer time months – one thing I have been attempting to rectify with some rapid-fire quickplays these days to see what grabs my consideration and what would not.

One recreation I wolfed down in a single night not too long ago was Botany Manor, a sedate puzzle recreation about rising all kinds of strange vegetation inside a picturesque Somerset stately house. These aren’t your typical roses and daffodils, although. Reasonably, these uncommon and unique strains will solely bloom underneath very particular circumstances – the best room temperature, say, or having its soil juiced as much as a selected pH by crushing sure apple varieties into it. My favorite was the Wolfglove, which solely bursts into life if you recreate particular sounds and wind speeds inside an previous tower to imitate the surroundings of its mountainous house.

It is very artfully completed, and the puzzle of figuring out what situations it’s essential induce require a good bit of mind energy to suss out, placing collectively clues and data from notes, letters and observations you may discover strewn concerning the desks, bins and tables of the manor. I used to be anticipating it to be one other one in every of these cosy recreation pushovers the place all of the considering is completed for you, however I used to be pleasantly shocked by the rigour of its cerebral challenges. Plus, it is only a fantastic area to noodle about in, its brilliant and vibrant color palette and seemingly interrupted spate of picnics and discarded deckchairs bringing touches of The Witness to it. It is a very jolly time, if just a little summery for such a wintry, finish of 12 months playthrough.

-Katharine

Infinity Nikki, PS5

Regardless of taking part in a number of open-world video games (welcome to guides writing), there’s not many who I genuinely get pleasure from exploring. I could get sucked into ticking-off aspect quests for a short time, however there is a purpose the final Ubisoft recreation I accomplished was Murderer’s Creed 2: open worlds simply appear so huge, and scary, and boring a number of the time. However when a recreation understands what its viewers desires, an open-world is not a problem anymore – it is an invite.


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Infinity Nikki invitations us to search out sizzling air balloons, bubble blowers, magical hopscotch, and big bird-like Sky Monarchs, which you’ll experience on the again of to absorb the fairytale sights of Miraland. There are additionally cute fairy-like Faewish Spirits to assist, cute animals to pet, and 1000’s of items of garments to customize your Nikki with, to suit no matter model you’d wish to see her in whereas exploring.

It is huge, sure, however Infinity Nikki’s world looks like it is designed in service to how completely happy and joyous it could possibly make you’re feeling, not how a lot it could possibly pack in to maintain you distracted. It isn’t excellent – there are bugs at launch, and the usual open-world trappings like collectibles are nonetheless current, however for probably the most half, Infinity Nikki is about as upbeat and cheerful because it will get in video video games. Not what I used to be anticipating from a collection with its roots within the cellular dress-up style, that is for certain!

-Jessica

Do not get too festive within the feedback simply but. We have got a Christmas particular version of What We have Been Enjoying going dwell on Christmas Day morning. See you then.

Dragon Age: The Veilguard, PS5

A close-up of the iconic Solas character from Dragon Age: The Veilguard - by turns the antagonist or a friend, depending on how you interpret his actions. He is a slender elven male character with a bald head. He has strong features and a sultry glare.

Picture credit score: Eurogamer / EA BioWare

I am going to admit I’ve by no means been the largest Dragon Age fan, although as a lover of fantasy RPGs and Mass Impact, on paper the collection is true up my avenue. I’ve performed Origins and Inquisition, however they all the time felt a step behind their huge sci-fi brother and, past some enjoyable characterful moments with companions, felt generic in comparison with others of the style.

Veilguard has modified my view just a little. Its streamlined gameplay is extra akin to Mass Impact however higher and extra targeted for it, whereas the brand new visible model helps to provide the sport its personal identification. With its rounded characters, flamboyant hair tech, and comfortable lighting, I really feel like I am taking part in a Pixar fantasy in a L’Oreal advert, with some actually spectacular environments too. It seems nice!

It has been years, although, since I performed Inquisition and with out deep lore information the story of Veilguard felt nonsensical and its characters not as instantly likeable. And past its dated quest design, it was the repetitive fight that pissed off me above all. I performed as a mage and spent most of my time dodging enemies slightly than attacking: between fixed aggro, enemy animations that appear completely timed to interrupt your spell-flinging, and a lock-on that continuously removes itself when interrupted by the surroundings, I used to be close to catatonic with rage by the sport’s finish.

And but (!), by some means I felt compelled to see it by means of. For probably the most half I discovered Dragon Age: The Veilguard to be senseless and monotonous, however I feel that is truly what I wanted proper now. After an extended 12 months of loads of prolonged, advanced and difficult RPGs, I used to be eager to lounge on the couch and sink into one thing just a little extra stress-free. The check-list missions, button-bashing fight, and comply with the marker quests proved surprisingly engrossing. Proper now, that is adequate.

-Ed



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Tags: dressfestiveLevelsOpenworldPlantPlayingPuzzlesweve
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