YouTube is quietly internet hosting Pac-Man Superfast inside its “Playables” part. “You would be forgiven for not understanding about YouTube Playables,” writes Ars Technica’s Kyle Orland. “Few appeared to notice its official announcement final yr as a set of free-to-play net video games constructed for the net utilizing commonplace rendering APIs.”
“The seeming competitor to Netflix’s cellular gaming choices continues to be described in an official FAQ as ‘an experimental function rolled out to pick out customers in eligible international locations/areas,’ which does not make this post-Stadia gaming effort seem to be an enormous precedence for Google.” From the report:
Bizarre origins apart, Pac-Man Superfast just about delivers what its title guarantees. Whereas gameplay begins at an “Straightforward” pace that roughly matches the arcade authentic, the pace of each Pac-Man and the ghosts is barely elevated each few seconds (dying briefly reduces the pace to a decrease degree). After a couple of minutes, you are advancing previous the titular “Tremendous Quick” pace to excessive reflex-testing speeds like Loopy, Insane, Maniac, and a ultimate check that is ominously named “Doom.”
Those that’ve performed the wonderful Pac-Man Championship Version sequence will probably be acquainted with the high-speed vibe right here, however Pac-Man Superfast stays centered on the sport’s authentic maze and choice of simply 4 ghosts. Meaning old-school methods for grouping ghosts collectively and working profitable patterns via the slender corridors work in comparable methods right here. Efficiently executing these patterns turns into a tense battle of nerves right here, although, requiring a number of course modifications each second on the highest speeds. Whereas the sport will technically work with swipe controls on a smartphone or pill, high-level play actually requires the precision of a keyboard by way of a desktop/laptop computer net browser (we could not get the sport to acknowledge a USB controller, sadly).
As thrilling because the high-speed maze gameplay will get, although, Pac-Man Superfast is hampered by a number of odd design choices. The sport ends abruptly after simply 13 ranges, as an example, making it unattainable to even try the high-endurance 256-level runs that Pac-Man is understood for. The sport additionally throws an additional life at you each 5,000 factors, making it comparatively straightforward to brute power your technique to the tip so long as you give attention to the three more and more high-point-value objects that seem periodically on every stage. Regardless of this, the sport would not give any level reward for unused further lives or long-term survival at excessive speeds, limiting the rewards for high-level play. And the dearth of a built-in leaderboard makes it onerous to straight examine your efficiency to mates and/or strangers anyway.